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Digital media change the way we perceive the world around us – next to film and television, interactive entertainment is playing an ever larger role. This can be seen and experienced at fmx/08 in Stuttgart, Germany. Everyone committed to the creation, production and distribution of animation, effects, games and other digital media will meet for the 13th year to instruct and learn, to discuss and listen, to see and be seen. Hundreds of speakers and thousands of visitors from all over the world ...
Digital media change the way we perceive the world around us – next to film and television, interactive entertainment is playing an ever larger role. This can be seen and experienced at fmx/08 in Stuttgart, Germany. Everyone committed to the creation, production and distribution of animation, effects, games and other digital media will meet for the 13th year to instruct and learn, to discuss and listen, to see and be seen. Hundreds of speakers and thousands of visitors from all over the world ...
Avid has launched a contest that challenges students to submit their best reels for judging by today's hottest film, TV and broadcast news professionals. Beginning August 20, 2007, students aspiring to greatness in film, video and broadcast news editing will be able to upload one-minute reels to Avid.com. All entries will be judged by a team of industry professionals, who will award one grand prize winner and two runners up in two categories - Film/Video and Broadcast News. The reels will be jud...
SIGGRAPH 2007 officials, along with DreamWorks Animation, HP, and AMD, just announced the winners of the world's first international FJORG! Competition - an "iron animator" event in which 16 competing teams from around the world had 32 hours to create the most impressive character-driven animation of at least 15 seconds in length adhering to at least one of two themes and using at least one of 16 sound bites. Based on storytelling, animation talent, use of resources, creativity, and technical sk...
The thread that bound the fmx/07 programme together was "believable virtual characters", and it tied research, cinema and games up into an extremely rewarding series. Highlights included Steven Stahlberg's unbelievable cg ladies, the resurrection of Klaus Kinski, digital performances at ILM, crisply real soldiers from Crytek, EA's George Borshukov and a slew of other contributions.Games and realtime applications took an unprecedented role at fmx/07 animation is closing the gap in aesthetic terms...
fmx/05: 10th International Conference on Animation, Effects, Realtime, and Content April 27th to April 30th , 2005 / Stuttgart, Haus der Wirtschaft fmx/05 - 10th International Conference on Animation, Effects, Realtime and Content. fmx continues its steady growth, having emerged as the leading event for Animation, Visual Effects and DCC (Digital Content Creation) in the German speaking area. Topics range from film and TV production, animation, effects and realtime to scientific applications, g...
IDIFF 2005: February 2 to 4Palais des FestivalsFor its third edition, IDIFF (International Digital Film Forum) continues its development and invests once again the Palais des festivals of Cannes, emblematic city for the cinema.Unique event in Europe, IDIFF is entirely dedicated to digital cinema under all its aspects. The 2005 edition, which will be held from 2 to 4 February, will be marked by the strong presence of major European an International actors, working in the field of technologies lin...
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Total votes: 3978
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